Automatic recognition of sport events from spatio-temporal data: An application for virtual reality-based training in basketball Post author:webmaster Post published:August 29, 2019 Post category:Education and training / Publications You Might Also Like RobotQuest: A robotic game based on projected mixed reality and proximity interaction December 20, 2018 Extending upper limb user interactions in AR, VR and MR headsets employing a custom-made wearable device December 22, 2018 Designing interactive robotic games based on mixed reality technology December 20, 2018
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