Extending upper limb user interactions in AR, VR and MR headsets employing a custom-made wearable device Post author:webmaster Post published:December 22, 2018 Post category:Human-machine interaction / Publications You Might Also Like Investigating tangible user interaction in mixed-reality robotic games August 29, 2019 A virtual character animation system based on reconfigurable tangible user interfaces and immersive virtual reality October 1, 2018 Holo-BLSD – A holographic tool for self-training and self-evaluation of emergency response skills August 29, 2019
A virtual character animation system based on reconfigurable tangible user interfaces and immersive virtual reality October 1, 2018
Holo-BLSD – A holographic tool for self-training and self-evaluation of emergency response skills August 29, 2019