A virtual character animation system based on reconfigurable tangible user interfaces and immersive virtual reality Post author:webmaster Post published:October 1, 2018 Post category:Computer animation / Publications You Might Also Like Robotic gaming and user interaction: Impact of autonomous behaviors and emotional features December 20, 2018 Building reconfigurable passive haptic interfaces on demand using off-the-shelf construction bricks February 13, 2019 User perception of robot’s role in floor projection-based Mixed-Reality robotic games August 29, 2019
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