A virtual character animation system based on reconfigurable tangible user interfaces and immersive virtual reality Post author:webmaster Post published:October 1, 2018 Post category:Computer animation / Publications You Might Also Like A participative system for tactics analysis in sport training based on immersive virtual reality December 20, 2018 Designing interactive robotic games based on mixed reality technology December 20, 2018 Holo-BLSD – A holographic tool for self-training and self-evaluation of emergency response skills August 29, 2019
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