A multimodal interface for virtual character animation based on live performance and natural language processing Post author:webmaster Post published:December 21, 2018 Post category:Computer animation / Publications You Might Also Like RobotQuest: A robotic game based on projected mixed reality and proximity interaction December 20, 2018 A participative system for tactics analysis in sport training based on immersive virtual reality December 20, 2018 On the usability of consumer locomotion techniques in serious games: Comparing arm swinging, treadmills and walk-in-place August 29, 2019
RobotQuest: A robotic game based on projected mixed reality and proximity interaction December 20, 2018
A participative system for tactics analysis in sport training based on immersive virtual reality December 20, 2018
On the usability of consumer locomotion techniques in serious games: Comparing arm swinging, treadmills and walk-in-place August 29, 2019